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Devlog
Weekly Update 13 - (02/01/2021)
February 02, 2021
by
Big Owl Interactive
Hello There! Long time no see. We have been a bit distant of late due to one of the developers going back to school and another getting a full time position. Despite these responsibilities know that o...
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Weekly Update 12 - (1/12/2021)
January 12, 2021
by
Big Owl Interactive
2
#Kepler
Hip Hop Happy New Year! Man, it feels like it's been a year since we last put out a weekly update (I am a paragon of comedy I know, I know). A fair amount has changed since our last update, as an exam...
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Weekly Update 11 - (12/27/2020)
December 28, 2020
by
Big Owl Interactive
#Kepler
Merry Christmas, Happy Holidays, etc, etc Hey everyone, I hope you had a good Christmas (for those who celebrate it)! Since Christmas was this week, the dev team spent a lot of time watching old holid...
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Weekly Update 10 - (12/21/2020)
December 22, 2020
by
Big Owl Interactive
#Kepler
The Holidays are Upon Us Hello, everyone! While we've taken a short hiatus, now that the semester is over and all devs have returned to our hometown, we can begin working on the game again with a reig...
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Weekly Update 9 - (12/7/2020)
December 08, 2020
by
Big Owl Interactive
Happy Belated Turkey Day! Sorry about the hiatus, but given our small development team of 3 and the fact that each of us is full-time committed to school or work (or both) I feel we have some excuse f...
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Weekly Update 8 - (11/22/2020)
November 23, 2020
by
Big Owl Interactive
Thanksgiving Update Gobble! Gobble! Give thanks for there is yet another weekly update! I Bryon Karger, after a long hiatus have finally returned (to raucous applause I am sure). This week saw a bunch...
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Weekly Update 7 - (11/15/2020)
November 16, 2020
by
Big Owl Interactive
#Kepler
On Our Way to Thanksgiving Update Hey everyone it's update time. The work we did this week was not terribly exciting. It was primarily rewriting code for stellar system spawn and working on some prope...
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Weekly Update 6 - (11/8/2020)
November 09, 2020
by
Big Owl Interactive
#Kepler
Spoooooky Post Election Update We were unfortunately not able to make much progress on Glorious Dawn this week. There are three main devs on this project, two of which have other jobs and one of which...
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Weekly Update 5 - (11/1/2020)
November 02, 2020
by
Big Owl Interactive
#Kepler
Spoooky Update This update actually isn't that spooky, I lied. We hope you all had a good Halloween, limited as it might have been. Here's some of the stuff we've had going on: Multithreading Backend...
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Weekly Update 4 - (10/25/2020)
October 26, 2020
by
Big Owl Interactive
#Kepler, #Weekly Update
That's right, it's update time Hey everyone, Andrew here, about to tell you what we've been working on this week. Planet Properties Generation I've been spending most of my time this week tweaking and...
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Weekly Update 3 - (10/18/2020)
October 18, 2020
by
Big Owl Interactive
#Weekly Update, #Kepler
Heyyo, long time no text! Don't worry, we've been working on the game and got some things to report (this is Andrew typing by the way). Stellar Systems That's a lot of planets As we've touched on bef...
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Weekly Update 2 - (9/29/2020)
September 30, 2020
by
Big Owl Interactive
Ayyo! It's Weekly Update Time! Sorry about the late update guys and gals. Some unforeseen things came up that delayed the posting of this update a bit. No matter, the update is here and better than ev...
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Weekly Update 1 - (9/20/2020)
September 21, 2020
by
Big Owl Interactive
#Weekly Update
Hurray! Hurrah! It's Weekly Update time! Alright to kick things off we are gonna start with an overview of what was worked on and where effort was directed on the project this past week, following lau...
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Bugfix-Friday Week 1 - (9/18/2020)
September 19, 2020
by
Big Owl Interactive
#BFF
Ayyo, wouldntchyaknow, it's Bugfix-Friday! Alright let's get down to it Here are the bugs that have been fixed: Standard was misspelled under the density input in the simple menu Half of galaxy would...
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Bugfix-Fridays and Weekly Progress Updates
September 18, 2020
by
Big Owl Interactive
#BFF
Heyo, its yah boi Bry-Guy here, Henceforth, from this point onward, until the end of time, 'til the heat death of the universe itself, every Friday, at least as it relates to Glorious Dawn, shall be B...
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Subreddit Launch
September 17, 2020
by
Big Owl Interactive
#bryon ramble, #reddit
Heyo! We now have a subreddit! Here's a free link: LINK Go visit it! Check it out! Talk to a developer! Talk to a fan! Consume vast quantities of cheese! I dunno do what you want you are a free man no...
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Oh what a Glorious Dawn!
September 16, 2020
by
Big Owl Interactive
#version launch, #copernicus
Oh boy, this next sentence is gonna be quite a cliche but I don't exactly care. If you had asked me two months ago, "Hey Bryon, do you think in two months time you will own a video game development st...
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